product
1596140Blender 3D Asset Creation for the Metaversehttps://www.gandhi.com.mx/blender-3d-asset-creation-for-the-metaverse/phttps://gandhi.vtexassets.com/arquivos/ids/1241452/d9779f9f-69bb-4748-9564-6561d9e31183.jpg?v=638337686860270000739821MXNPackt PublishingInStock/Ebooks/1575681Blender 3D Asset Creation for the Metaverse739821https://www.gandhi.com.mx/blender-3d-asset-creation-for-the-metaverse/phttps://gandhi.vtexassets.com/arquivos/ids/1241452/d9779f9f-69bb-4748-9564-6561d9e31183.jpg?v=638337686860270000InStockMXN99999DIEbook20239781801813013_W3siaWQiOiI3YjE5Yzc5Ny03NzUzLTRjMWQtYWU4Ni04MGQ0NzljNzBjOGYiLCJsaXN0UHJpY2UiOjgyMSwiZGlzY291bnQiOjgyLCJzZWxsaW5nUHJpY2UiOjczOSwiaW5jbHVkZXNUYXgiOnRydWUsInByaWNlVHlwZSI6Ildob2xlc2FsZSIsImN1cnJlbmN5IjoiTVhOIiwiZnJvbSI6IjIwMjQtMDQtMDhUMTY6MDA6MDBaIiwicmVnaW9uIjoiTVgiLCJpc1ByZW9yZGVyIjpmYWxzZX1d9781801813013_<p><strong>Take your 3d modeling skills to the next level by learning each part of the process in depth and putting it into practice to create professional assets and believable characters for your games, NFTs and metaverse worlds</strong></p><h4>Key Features</h4><ul><li>Discover an efficient workflow for your game and the metaverse asset creation</li><li>Learn a variety of shortcuts to make the creation process as smooth and quick as possible</li><li>Create a 3D model that can be used for literally any purpose</li></ul><h4>Book Description</h4><p>If you are familiar with modeling, this book will help you learn a practical and efficient workflow for asset creation for use in games and the metaverse, complete with shortcuts and tips on how to speed up the process. You will learn how to model assets and characters with the help of reference, how to optimize the modeled asset for maximum rendering performance inside game engines and the metaverse, how to unwrap the 3D model for texturing, as well as multiple ways of texturing it. Finally you will learn how to make the created 3D model work properly in any program such as game engines. By the end of this book, you will be able to efficiently create any type of 3D asset from scratch for use in any type of situation: from still renders, to animation, to games.</p><h4>What you will learn</h4><ul><li>Model game and metaverse 3D assets and characters starting with primitive shapes</li><li>Optimize the modeled asset for maximum in-game performance</li><li>Unwrap your metaverse asset in order to prepare it for texturing</li><li>Texture the asset with PBR image textures, real life images and/or procedural textures</li><li>Bake the resulting texture to a single image, allowing the textures to work in the metaverse and in any given program or game engine</li><li>Learn useful tips about human anatomy in order to make believable metaverse, game and profitable NFT characters</li><li>Learn the differences in workflow for organic and non-organic metaverse and game asset 3D modeling</li><li>Understand the importance of reference for any type of work, especially characters</li></ul><h4>Who This Book Is For</h4><p>If you are an intermediate 3D asset designer and/or character modeler and want to expand your skill set to asset creation for games, the metaverse and profitable NFTs, this book is for you. Beginner level 3D designers can also benefit, as it covers in depth the process of creating such assets. Basic texturing and UV unwrapping knowledge can help you get the most out of this book.</p><h4>Table of Contents</h4><ol><li>Modeling the 3D asset from primitive shapes</li><li>Optimizing the metaverse asset for better rendering performance</li><li>UV unwrapping your 3D asset</li><li>Texturing your metaverse game asset</li><li>Introduction to blenders sculpting tools</li><li>Useful tips on sculpting and optimizing metaverse character and avatar models</li><li>Unwrapping a humanoid metaverse/NFT character</li><li>Rigging your metaverse game character</li><li>Further development as a 3d designer</li></ol>...(*_*)9781801813013_<p><b>Take your 3d modeling skills to the next level by learning each part of the process in depth and putting it into practice to create professional assets and believable characters for your games and metaverse worlds</b></p><h4>Key Features</h4><ul><li>Discover an optimized workflow for crafting game and the metaverse assets</li><li>Learn shortcuts to make the creation process smooth and quick</li><li>Generate a versatile 3D model suitable for various purposes</li></ul><h4>Book Description</h4>If you are familiar with modeling, this book will help you discover a practical and efficient workflow designed to accelerate your asset creation process for use in multiple projects, including games and the metaverse. Complete with shortcuts and tips on how to speed up the process, this book guides you in modeling assets and characters with the help of references. Youll learn how to optimize the modeled asset for maximum rendering performance within game engines and the metaverse. Next, youll get to grips with unwrapping the 3D model for texturing and explore multiple texturing techniques to breathe life into your 3D models. Finally, youll integrate the 3D model to work seamlessly across a myriad of programs and game engines. By the end of this book, youll have the skills to efficiently create any type of 3D asset from scratch for use in renders, animations, or immersive gaming experiences.<h4>What you will learn</h4><ul><li>Model game and metaverse 3D assets starting with primitive shapes</li><li>Optimize the modeled asset for maximum rendering performance</li><li>Texture the asset with PBR image textures, real life images and/or procedural textures</li><li>Bake the resulting texture to a single image for the textures to work in the metaverse and in any given program</li><li>Learn tips about human anatomy to make believable characters and avatars</li><li>Learn the differences in workflow for organic and non-organic asset 3D modeling</li><li>Understand the importance of reference for any type of work, especially characters</li></ul><h4>Who this book is for</h4><p>Whether you are a beginner 3D asset designer or an aspiring character modeler, this book is your gateway to expanding your skill set in asset creation for personal projects, games, and the metaverse. Since it covers the intricacies of the asset creation process, intermediate-level modelers will also find plenty of information. Familiarity with basic texturing and UV unwrapping will enable you to get the most out of this book.</p>...9781801813013_Packt Publishinglibro_electonico_815b0d12-dc4e-3150-b7a7-f9ecab9b267a_9781801813013;9781801813013_9781801813013Vinicius MachadoInglésMéxicohttps://getbook.kobo.com/koboid-prod-public/packt-epub-1cc00b32-ad79-446c-b053-68f5e3ffe267.epub2023-07-21T00:00:00+00:00Packt Publishing