product
7159678Game Development Patterns with Godot 4https://www.gandhi.com.mx/game-development-patterns-with-godot-4-9781835880296/phttps://gandhi.vtexassets.com/arquivos/ids/6704850/image.jpg?v=638748895251030000665739MXNPackt PublishingInStock/Ebooks/6820809Game Development Patterns with Godot 4665739https://www.gandhi.com.mx/game-development-patterns-with-godot-4-9781835880296/phttps://gandhi.vtexassets.com/arquivos/ids/6704850/image.jpg?v=638748895251030000InStockMXN99999DIEbook20259781835880296_W3siaWQiOiJmMTBkYjI1Mi1kMWZkLTRiMTktODM0ZS1mMDk0MDMxMGM4YWYiLCJsaXN0UHJpY2UiOjczOSwiZGlzY291bnQiOjc0LCJzZWxsaW5nUHJpY2UiOjY2NSwiaW5jbHVkZXNUYXgiOnRydWUsInByaWNlVHlwZSI6Ildob2xlc2FsZSIsImN1cnJlbmN5IjoiTVhOIiwiZnJvbSI6IjIwMjUtMDItMTFUMTU6MDA6MDBaIiwicmVnaW9uIjoiTVgiLCJpc1ByZW9yZGVyIjpmYWxzZX1d9781835880296_<p><b>Learn how to create flexible game development architectures, leveraging a solid codebase by applying industry-standardized solutions writing robust, scalable code in Godot Engine, in this guide with key images in color</b></p><h2>Key Features</h2><ul><li>Leverage Godots built-in features to implement design patterns</li><li>Explore object-oriented design from a unique perspective based on the philosophy of language</li><li>Learn SOLID principles with practical, intuitive implementation strategies</li><li>Purchase of the print or Kindle book includes a free PDF eBook</li></ul><h2>Book Description</h2>Game development demands more than just creativity; it requires code thats as dynamic and adaptable as the games you dream of creating. Master the art of writing clean, robust game code by understanding object-oriented programming and leveraging proven design patterns tailored for game development using the Godot Engine. Henrique Campos, a seasoned game developer, educator, and creator of popular resources like The Essential Guide to Creating Multiplayer Games with Godot 4.0, blends industry expertise with practical teaching methods to ensure you gain both theoretical and hands-on expertise in crafting game code. Starting with the fundamentals of object-oriented design, youll master SOLID principles. Youll learn how to favor composition over inheritancean essential approach for creating reusable code bases. Through a hands-on sample game project, youll implement a series of basic and advanced design patterns using Godot Engines features and identify where, when, and why to implement each design pattern. By the end of this game development book, youll not only understand the principles of object-oriented programming, but also be able to diagnose and fix pathologies in your code with ease. <h2>What you will learn</h2><ul><li>Create reusable and scalable code with SOLID principles</li><li>Identify common game development issues and apply industry-standard solutions</li><li>Understand feature requests and turn them into concrete solutions leveraging design patterns</li><li>Analyze game development pathologies to figure out underlying issues</li><li>Architect reliable systems that are understandable, intuitive, and scalable</li><li>Structure professional, collaborative game systems that are easy to maintain</li></ul><h2>Who this book is for</h2><p>If you are a game developer, game designer, technical artist, or solo developer with programming experience in Godot Engine and the GDScript programming language, this book is for you. Perfect for professionals looking to create solid, reusable, and reliable architecture that can adapt and grow with their creative vision.</p>...(*_*)9781835880296_<p><b>Streamline game development with proven design patterns and create scalable, reliable architectures effortlessly</b></p><h2>Key Features</h2><ul><li>Save time and avoid pitfalls in game development with proven design patterns</li><li>Leverage the tools in the Godot editor to benefit from native implementations of design patterns such as the observer and singleton</li><li>Learn SOLID principles and refactoring techniques to build scalable, reusable architectures for robust games</li><li>Purchase of the print or Kindle book includes a free PDF eBook</li></ul><h2>Book Description</h2>Game development demands more than just creativity; it requires code thats as dynamic and adaptable as the games you dream of creating. Seasoned Godot developer, educator and creator of popular resources like The Essential Guide to Creating Multiplayer Games with Godot 4.0, Henrique Campos introduces you to object-oriented programming design patterns, offering time-tested, reliable solutions to common coding issues. With these patterns, youll not only build scalable, maintainable architectures for your games but also gain the confidence to tackle real-world development challenges head-on with Godots built-in features. In this hands-on guide, youll step into the role of a game mechanics engineer tasked with implementing requests from a fictional game designer, simulating the collaborative nature of real-world game development. Using Godot 4.3, youll develop a complete platformer game featuring a playable character, enemies with advanced AI, interactive objects, multiple levels, music, and more. Along the way, youll master core programming concepts such as SOLID principles, favor composition over inheritance, and have a solid understanding of object-oriented programming along with the principles behind the design patterns. By the end of the book, youll be able to diagnose and fix pathologies in your code with ease.<h2>What you will learn</h2><ul><li>Create reusable and scalable code that follows SOLID principles</li><li>Identify common game development issues and apply industry-standard solutions</li><li>Understand feature requests and how to turn them into concrete solutions leveraging design patterns</li><li>Analyze game development pathologies to figure out underlying issues</li><li>Architect reliable systems that are understandable, intuitive, and scalable</li><li>Structure professional, collaborative game systems that are easy to maintain</li></ul><h2>Who this book is for</h2><p>If you are a game developer, game designer, technical artist, or solo developer with programming experience in Godot Engine and the GDScript programming language, this book is for you. Prior knowledge of programming concepts (e.g., functions, variables, algorithms) and an understanding of Godots nodes and resources philosophy are essential to fully benefit from this book. Perfect for professionals looking to create solid, reusable, and reliable architecture that can adapt and grow with their creative vision.</p>...9781835880296_Packt Publishinglibro_electonico_9781835880296_9781835880296Henrique CamposInglésMéxico2025-01-10T00:00:00+00:00https://getbook.kobo.com/koboid-prod-public/packt-epub-8b54c989-78f5-4ce8-a28f-b1f23beaf76e.epub2025-01-10T00:00:00+00:00Packt Publishing