product
4939096Gamelifehttps://www.gandhi.com.mx/gamelife-9780374713171/phttps://gandhi.vtexassets.com/arquivos/ids/3662904/ddf3679f-51d7-4c1c-91b9-4e1a6047ac03.jpg?v=638663634669600000https://gandhi.vtexassets.com/arquivos/ids/3660043/ddf3679f-51d7-4c1c-91b9-4e1a6047ac03.jpg?v=638385692244330000206251MXNFarrar, Straus and GirouxInStock/Ebooks/<p><strong>In telling the story of his youth through seven computer games, critically acclaimed author Michael W. Clune (<em>White Out</em>) captures the part of childhood we live alone.</strong></p><p><em>You have been awakened.</em></p><p>Floppy disk inserted, computer turned on, a whirring, and then this sentence, followed by a blinking cursor. So begins <em>Suspended</em>, the first computer game to obsess seven-year-old Michael, to worm into his head and change his sense of reality. Thirty years later he will write: "Computer games have taught me the things you cant learn from people."</p><p><em>Gamelife</em> is the memoir of a childhood transformed by technology. Afternoons spent gazing at pixelated maps and mazes train Michaels eyes for the uncanny side of 1980s suburban Illinois. A game about pirates yields clues to the drama of cafeteria politics and locker-room hazing. And in the year of his parents divorce, a spaceflight simulator opens a hole in reality.</p>...3109010Gamelife206251https://www.gandhi.com.mx/gamelife-9780374713171/phttps://gandhi.vtexassets.com/arquivos/ids/3662904/ddf3679f-51d7-4c1c-91b9-4e1a6047ac03.jpg?v=638663634669600000https://gandhi.vtexassets.com/arquivos/ids/3660043/ddf3679f-51d7-4c1c-91b9-4e1a6047ac03.jpg?v=638385692244330000InStockMXN99999DIEbook20159780374713171_W3siaWQiOiJkNzkxMDMyYy1lZTQ2LTRhZmYtODdiNi0wYTZjNDE0NjlhNmUiLCJsaXN0UHJpY2UiOjI1MSwiZGlzY291bnQiOjQ1LCJzZWxsaW5nUHJpY2UiOjIwNiwiaW5jbHVkZXNUYXgiOnRydWUsInByaWNlVHlwZSI6Ildob2xlc2FsZSIsImN1cnJlbmN5IjoiTVhOIiwiZnJvbSI6IjIwMjQtMTItMDRUMDI6MDA6MDBaIiwicmVnaW9uIjoiTVgiLCJpc1ByZW9yZGVyIjpmYWxzZX1d9780374713171_<p><strong>In telling the story of his youth through seven computer games, critically acclaimed author Michael W. Clune (<em>White Out</em>) captures the part of childhood we live alone.</strong></p><p><em>You have been awakened.</em></p><p>Floppy disk inserted, computer turned on, a whirring, and then this sentence, followed by a blinking cursor. So begins <em>Suspended</em>, the first computer game to obsess seven-year-old Michael, to worm into his head and change his sense of reality. Thirty years later he will write: "Computer games have taught me the things you cant learn from people."</p><p><em>Gamelife</em> is the memoir of a childhood transformed by technology. Afternoons spent gazing at pixelated maps and mazes train Michaels eyes for the uncanny side of 1980s suburban Illinois. A game about pirates yields clues to the drama of cafeteria politics and locker-room hazing. And in the year of his parents divorce, a spaceflight simulator opens a hole in reality.</p>...9780374713171_Farrar, Straus and Girouxlibro_electonico_9780374713171_9780374713171Michael W.InglésMéxicohttps://getbook.kobo.com/koboid-prod-public/openroadmedia-epub-be0af5ce-3d0a-416d-8be1-2ffa640ca166.epub2015-09-15T00:00:00+00:00Farrar, Straus and Giroux