product
3547174Geogames and Geoplayhttps://www.gandhi.com.mx/geogames-and-geoplay-9783319227740/phttps://gandhi.vtexassets.com/arquivos/ids/3621974/da096883-3e14-4d22-90e4-b5359c2905eb.jpg?v=63838563992717000019252139MXNSpringer International PublishingInStock/Ebooks/<p>This book brings together contributions from researchers, GIS professionals and game designers to provide a first overview of this highly interdisciplinary field. Its scope ranges from fundamentals about games and play, geographic information technologies, game design and culture, to current examples and forward looking analysis.<br />Of interest to anyone interested in creating and using Geogames, this volume serves as a channel for sharing early experiences, discussing technological challenges and solutions, and outlines a future research agenda.<br />Games and play are part of human life, and in many game activities, place, space and geography plays a central role in determining the rules and interactions that are characteristic of each game. Recent developments and widespread access to mobile information, communication, and geospatial technologies have spurred a flurry of developments, including many variations of gaming activities that are situated in, or otherwise connected to the real world.</p>...3483760Geogames and Geoplay19252139https://www.gandhi.com.mx/geogames-and-geoplay-9783319227740/phttps://gandhi.vtexassets.com/arquivos/ids/3621974/da096883-3e14-4d22-90e4-b5359c2905eb.jpg?v=638385639927170000InStockMXN99999DIEbook20179783319227740_W3siaWQiOiJkYWNiZTA3Yy0yNmExLTQ0NTktYWQ5Ni04MWZhYjA1OGNlMDYiLCJsaXN0UHJpY2UiOjIwNzUsImRpc2NvdW50IjoyMDcsInNlbGxpbmdQcmljZSI6MTg2OCwiaW5jbHVkZXNUYXgiOnRydWUsInByaWNlVHlwZSI6Ildob2xlc2FsZSIsImN1cnJlbmN5IjoiTVhOIiwiZnJvbSI6IjIwMjQtMTEtMDhUMTg6MDA6MDBaIiwidG8iOiIyMDI0LTExLTMwVDIzOjU5OjU5WiIsInJlZ2lvbiI6Ik1YIiwiaXNQcmVvcmRlciI6ZmFsc2V9LHsiaWQiOiI3NDY2MTZiYS00MmYwLTQwMWMtYmM5YS02OWViNTU3MTkzYTAiLCJsaXN0UHJpY2UiOjIxNTgsImRpc2NvdW50IjoyMTYsInNlbGxpbmdQcmljZSI6MTk0MiwiaW5jbHVkZXNUYXgiOnRydWUsInByaWNlVHlwZSI6Ildob2xlc2FsZSIsImN1cnJlbmN5IjoiTVhOIiwiZnJvbSI6IjIwMjQtMTItMDFUMDA6MDA6MDBaIiwicmVnaW9uIjoiTVgiLCJpc1ByZW9yZGVyIjpmYWxzZX1d9783319227740_<p>This book brings together contributions from researchers, GIS professionals and game designers to provide a first overview of this highly interdisciplinary field. Its scope ranges from fundamentals about games and play, geographic information technologies, game design and culture, to current examples and forward looking analysis.<br />Of interest to anyone interested in creating and using Geogames, this volume serves as a channel for sharing early experiences, discussing technological challenges and solutions, and outlines a future research agenda.<br />Games and play are part of human life, and in many game activities, place, space and geography plays a central role in determining the rules and interactions that are characteristic of each game. Recent developments and widespread access to mobile information, communication, and geospatial technologies have spurred a flurry of developments, including many variations of gaming activities that are situated in, or otherwise connected to the real world.</p>9783319227740_Springer International Publishinglibro_electonico_ad3e89db-296d-333c-a94a-fddf5ebfc6e3_9783319227740;9783319227740_9783319227740InglésMéxico2017-11-10T00:00:00+00:00Springer International Publishing