product
3408896LEGO Studieshttps://www.gandhi.com.mx/lego-studies-9781317935445/phttps://gandhi.vtexassets.com/arquivos/ids/2981706/7fe57af1-1a4d-4f04-a5af-bda4d50910ba.jpg?v=63838471844337000010841084MXNTaylor & FrancisInStock/Ebooks/<p>Since the "Automatic Binding Bricks" that LEGO produced in 1949, and the LEGO "System of Play" that began with the release of Town Plan No. 1 (1955), LEGO bricks have gone on to become a global phenomenon, and the favorite building toy of children, as well as many an AFOL (Adult Fan of LEGO). LEGO has also become a medium into which a wide number of media franchises, including <em>Star Wars</em>, <em>Harry Potter</em>, <em>Pirates of the Caribbean</em>, <em>Batman</em>, <em>Superman</em>, <em>Lord of the Rings</em>, and others, have adapted their characters, vehicles, props, and settings. The LEGO Group itself has become a multimedia empire, including LEGO books, movies, television shows, video games, board games, comic books, theme parks, magazines, and even MMORPGs.</p><p>LEGO Studies: Examining the Building Blocks of a Transmedial Phenomenon is the first collection to examine LEGO as both a medium into which other franchises can be adapted and a transmedial franchise of its own. Although each essay looks at a particular aspect of the LEGO phenomenon, topics such as adaptation, representation, paratexts, franchises, and interactivity intersect throughout these essays, proposing that the study of LEGO as a medium and a media empire is a rich vein barely touched upon in Media Studies.</p>...3345543LEGO Studies10841084https://www.gandhi.com.mx/lego-studies-9781317935445/phttps://gandhi.vtexassets.com/arquivos/ids/2981706/7fe57af1-1a4d-4f04-a5af-bda4d50910ba.jpg?v=638384718443370000InStockMXN99999DIEbook20149781317935445_W3siaWQiOiI2YTU4MzgwNy03ZWYzLTRjZDQtYWM5MS1hZDRkMGFiNTFjY2YiLCJsaXN0UHJpY2UiOjEwODQsImRpc2NvdW50IjowLCJzZWxsaW5nUHJpY2UiOjEwODQsImluY2x1ZGVzVGF4Ijp0cnVlLCJwcmljZVR5cGUiOiJXaG9sZXNhbGUiLCJjdXJyZW5jeSI6Ik1YTiIsImZyb20iOiIyMDI1LTA5LTA3VDExOjAwOjAwWiIsInRvIjoiMjAyNS0wOS0zMFQyMzo1OTo1OVoiLCJyZWdpb24iOiJNWCIsImlzUHJlb3JkZXIiOmZhbHNlfSx7ImlkIjoiOTUzNzkwY2MtZWNiMS00MjJjLWFkYWMtNmJjODhkN2ZkODEzIiwibGlzdFByaWNlIjoxMDQ1LCJkaXNjb3VudCI6MCwic2VsbGluZ1ByaWNlIjoxMDQ1LCJpbmNsdWRlc1RheCI6dHJ1ZSwicHJpY2VUeXBlIjoiV2hvbGVzYWxlIiwiY3VycmVuY3kiOiJNWE4iLCJmcm9tIjoiMjAyNS0xMC0wMVQwMDowMDowMFoiLCJyZWdpb24iOiJNWCIsImlzUHJlb3JkZXIiOmZhbHNlfV0=9781317935445_<p>Since the "Automatic Binding Bricks" that LEGO produced in 1949, and the LEGO "System of Play" that began with the release of Town Plan No. 1 (1955), LEGO bricks have gone on to become a global phenomenon, and the favorite building toy of children, as well as many an AFOL (Adult Fan of LEGO). LEGO has also become a medium into which a wide number of media franchises, including <em>Star Wars</em>, <em>Harry Potter</em>, <em>Pirates of the Caribbean</em>, <em>Batman</em>, <em>Superman</em>, <em>Lord of the Rings</em>, and others, have adapted their characters, vehicles, props, and settings. The LEGO Group itself has become a multimedia empire, including LEGO books, movies, television shows, video games, board games, comic books, theme parks, magazines, and even MMORPGs.</p><p><em>LEGO Studies: Examining the Building Blocks of a Transmedial Phenomenon</em> is the first collection to examine LEGO as both a medium into which other franchises can be adapted and a transmedial franchise of its own. Although each essay looks at a particular aspect of the LEGO phenomenon, topics such as adaptation, representation, paratexts, franchises, and interactivity intersect throughout these essays, proposing that the study of LEGO as a medium and a media empire is a rich vein barely touched upon in Media Studies.</p>(*_*)9781317935445_<p>Since the "Automatic Binding Bricks" that LEGO produced in 1949, and the LEGO "System of Play" that began with the release of Town Plan No. 1 (1955), LEGO bricks have gone on to become a global phenomenon, and the favorite building toy of children, as well as many an AFOL (Adult Fan of LEGO). LEGO has also become a medium into which a wide number of media franchises, including <em>Star Wars</em>, <em>Harry Potter</em>, <em>Pirates of the Caribbean</em>, <em>Batman</em>, <em>Superman</em>, <em>Lord of the Rings</em>, and others, have adapted their characters, vehicles, props, and settings. The LEGO Group itself has become a multimedia empire, including LEGO books, movies, television shows, video games, board games, comic books, theme parks, magazines, and even MMORPGs.</p><p>LEGO Studies: Examining the Building Blocks of a Transmedial Phenomenon is the first collection to examine LEGO as both a medium into which other franchises can be adapted and a transmedial franchise of its own. Although each essay looks at a particular aspect of the LEGO phenomenon, topics such as adaptation, representation, paratexts, franchises, and interactivity intersect throughout these essays, proposing that the study of LEGO as a medium and a media empire is a rich vein barely touched upon in Media Studies.</p>...9781317935445_Taylor and Francis(*_*)9781317935445_Taylor & Francislibro_electonico_4d5fce37-f895-357d-ae64-d4060cc3e1c8_9781317935445;9781317935445_9781317935445InglésMéxicohttps://getbook.kobo.com/koboid-prod-public/taylorandfrancis-epub-7c571177-2211-4ac5-91db-684d9a75d17e.epub2014-11-13T00:00:00+00:00Taylor & Francis