product
1316173Modern Game Testinghttps://www.gandhi.com.mx/modern-game-testing/phttps://gandhi.vtexassets.com/arquivos/ids/942157/9ca6f346-59f4-46fc-a1bc-16537f6f2934.jpg?v=638533118470500000468493MXNPackt PublishingInStock/Ebooks/1304751Modern Game Testing468493https://www.gandhi.com.mx/modern-game-testing/phttps://gandhi.vtexassets.com/arquivos/ids/942157/9ca6f346-59f4-46fc-a1bc-16537f6f2934.jpg?v=638533118470500000InStockMXN99999DIEbook20239781803230764_W3siaWQiOiJkM2VkMzExYy00MDBiLTQyMzEtODEyZS1mM2ExMjdjNGFlYWYiLCJsaXN0UHJpY2UiOjQ5MywiZGlzY291bnQiOjI1LCJzZWxsaW5nUHJpY2UiOjQ2OCwiaW5jbHVkZXNUYXgiOnRydWUsInByaWNlVHlwZSI6Ildob2xlc2FsZSIsImN1cnJlbmN5IjoiTVhOIiwiZnJvbSI6IjIwMjQtMDYtMDZUMTk6MDA6MDBaIiwicmVnaW9uIjoiTVgiLCJpc1ByZW9yZGVyIjpmYWxzZX1d9781803230764_<p><strong>Implement modern and agile QA practices to ensure your games are high quality, on budget, and released on time.</strong></p><h4>Key Features</h4><ul><li>Implement modern QA strategies to ensure your games are bug-free and on budget</li><li>Learn how to build efficient QA teams either in-house or remotely</li><li>Increase your chances of career advancement and your employability in the gaming industry</li></ul><h4>Book Description</h4><p>There are few things more annoying for gamers than for their new game to be buggy. This in turn leads to bad reviews, and youll find that no one wants your games anymore. What you need is better QA. But how?</p><p>Modern Game Testing will show you how. Whether youre a new developer or a production manager, the QA testing techniques shown in this book, using modern methodologies and the latest technology, will have you releasing quality games that are on time and, importantly, on budget.</p><p>Once youve been introduced to QA and the various types of tests that are performed on games, youll explore test cases and bug reporting, building tests for different platforms (even consoles and PCs), and live ops and test management. Youll learn how to build a QA team from scratch and work with remote QA testers. Youll look at the lessons learned from more traditional QA approaches and then examine the modern agile approach and the various testing strategies you can adopt. All angles are covered with oodles of examples, so youll have everything you need to implement QA strategies in your organization.</p><p>By the end of the book, youll have a clear understanding of the modern methodologies of QA testing for games, and youll be able to build efficient, reliable, and long-lasting QA teams.</p><h4>What you will learn</h4><ul><li>Conduct compliance, regression, and localization tests, among others</li><li>Build and optimize test sets for mobile games testing</li><li>Set up an efficient bug flow</li><li>Write optimal bug reports that differentiate priority and severity</li><li>Pick the optimal testing approach for each phase of game development</li><li>Use equivalence partitioning, boundary analysis, and decision tables</li><li>Implement live ops QA to handle live bugs</li><li>Build a modern QA team from scratch</li></ul><h4>Who This Book Is For</h4><p>This book is for game testers, game producers, game developers, testing managers, and other QA professionals who want to learn more about modern approaches to QA and use them to build more efficient and cost-effective QA teams and products. It is desirable that the reader has prior professional testing experience, either in software or games testing and/or experience working in the gaming industry. Basic familiarity with agile working practices such as scrum is needed to fully understand all concepts explained in the book.</p><h4>Table of Contents</h4><ol><li>Setting the stage: Introduction to QA</li><li>All engines go: Games QA basics</li><li>Deeper look: Types of testing in games</li><li>Deeper look: Testing on various gaming platforms - Mobile, PC and console</li><li>It must be hardware: Testing hardware in modern games QA</li><li>Friend or a foe: test cases</li><li>It works on my machine: Bug reporting flow</li><li>I thought I fixed that: How to write efficient bug reports</li><li>It works, but it hasnt been tested: Testing approach</li><li>Eat, Sleep, Test, Repeat: QA Methodology</li><li>Are you on the right version: QA and live ops</li><li>Beyond testing: Introduction to test management</li><li>There are no BUGS without U: QA and games team</li><li>Future of game testing</li></ol>(*_*)9781803230764_<p><b>Implement modern and agile QA practices with the help of this part-color guide to ensure your games are high quality, on budget, and released on time</b></p><h2>Key Features</h2><ul><li>Set up a test environment, create test plans, and learn to communicate with developers</li><li>Discover how to build efficient QA teams either in-house or remotely</li><li>Increase your chances of career advancement and your employability in the gaming industry</li><li>Purchase of the print or Kindle book includes a free PDF eBook</li></ul><h2>Book Description</h2>Few things are more annoying for gamers than encountering a buggy new game. This often leads to negative reviews, and in turn, youll find that demand for your games declines. The solution lies in better quality assurance (QA) and Modern Game Testing will show you how to achieve just that. Whether youre a new tester, developer or producer, the QA testing techniques shown in this book, using modern methodologies and the latest technology, will have you releasing quality games that are on time and, most importantly, on budget. The book begins by introducing you to QA and the various types of tests that are performed on games. Youll then explore test cases and bug reporting, building tests for different platforms (even consoles and PCs), and LiveOps and test management. As you advance, youll build a QA team from scratch and work with remote QA testers. The chapters help you take a more traditional approach to learning lessons, enabling you to examine the modern agile approach and various testing strategies that you can then adopt. All angles are covered with oodles of examples, so youll have everything you need to implement QA strategies in your organization. By the end of this book, youll have a clear understanding of the modern methodologies of QA testing for games, and be able to build efficient, reliable, and long-lasting QA teams.<h2>What you will learn</h2><ul><li>Conduct compliance, regression, and localization tests, among others</li><li>Build and optimize test sets for testing mobile games</li><li>Find out how to set up an efficient bug flow</li><li>Write optimal bug reports that differentiate between priority and severity</li><li>Pick the optimal testing approach for each phase of game development</li><li>Discover how to use equivalence partitioning, boundary analysis, and decision tables</li><li>Master live ops QA and handle live bugs</li></ul><h2>Who this book is for</h2><p>This book is for game testers, game producers, game developers, testing managers, and other QA professionals who want to learn more about modern approaches to QA and utilizing them to build more efficient and cost-effective QA teams and products. Prior professional testing experience is desirable, either in software or games testing and/or experience working in the gaming industry. Basic familiarity with agile working practices such as scrum is needed to fully understand all the concepts explained in this book.</p>...9781803230764_Packt Publishinglibro_electonico_6a036f1e-cff6-388c-848f-397d35f647c1_9781803230764;9781803230764_9781803230764Nikolina FinskaInglésMéxicohttps://getbook.kobo.com/koboid-prod-public/packt-epub-41a1bacb-5977-4276-9516-9e39dede2158.epub2023-07-21T00:00:00+00:00Packt Publishing