product
1530880Squeaky Clean Topology in Blenderhttps://www.gandhi.com.mx/squeaky-clean-topology-in-blender/phttps://gandhi.vtexassets.com/arquivos/ids/932263/9c20374d-1914-4e88-ab7f-24659379bf17.jpg?v=638842371656070000530558MXNPackt PublishingInStock/Ebooks/1511650Squeaky Clean Topology in Blender530558https://www.gandhi.com.mx/squeaky-clean-topology-in-blender/phttps://gandhi.vtexassets.com/arquivos/ids/932263/9c20374d-1914-4e88-ab7f-24659379bf17.jpg?v=638842371656070000InStockMXN99999DIEbook20229781803233420_W3siaWQiOiJjMjYzNzBkMC0xYmZmLTRjN2UtYjJmZi05YzUxNTM1MDQwY2YiLCJsaXN0UHJpY2UiOjUzOCwiZGlzY291bnQiOjI3LCJzZWxsaW5nUHJpY2UiOjUxMSwiaW5jbHVkZXNUYXgiOnRydWUsInByaWNlVHlwZSI6Ildob2xlc2FsZSIsImN1cnJlbmN5IjoiTVhOIiwiZnJvbSI6IjIwMjQtMDgtMjJUMDU6MDA6MDBaIiwidG8iOiIyMDI0LTA5LTE1VDIzOjU5OjU5WiIsInJlZ2lvbiI6Ik1YIiwiaXNQcmVvcmRlciI6ZmFsc2V9LHsiaWQiOiI5Y2EyNWZhZi1kYWQ3LTQyZDYtYjBmMS1lNGMzODE5MjMxYWYiLCJsaXN0UHJpY2UiOjUwOCwiZGlzY291bnQiOjI1LCJzZWxsaW5nUHJpY2UiOjQ4MywiaW5jbHVkZXNUYXgiOnRydWUsInByaWNlVHlwZSI6Ildob2xlc2FsZSIsImN1cnJlbmN5IjoiTVhOIiwiZnJvbSI6IjIwMjQtMDktMTZUMDA6MDA6MDBaIiwicmVnaW9uIjoiTVgiLCJpc1ByZW9yZGVyIjpmYWxzZX1d9781803233420_<p><strong>Begin with a quick introduction to 3d modeling, and follow along as you walk through the fundamental ideas of topology with in-depth examples of the entire process</strong></p><h4>Key Features</h4><ul><li>The fundamentals of topology</li><li>Learn to topologize quad-based and non-quad-based meshes with step-by-step examples</li><li>Optimize your models to improve performance</li></ul><h4>Book Description</h4><p>This book is an introduction to modeling and an in-depth look at topology in Blender. It will walk you through quad-based topology, and topology using triangles and Ngons. It illustrates best practices and things to avoid while modeling and retopologizing. It is full of illustrations and examples with in-depth explanations that showcase each step in an easy-to-follow format.</p><p>The book starts by introducing you to the user interface and navigation. It then goes through an overview of the modeling techniques and hotkeys that will be necessary to understand the examples. With the modeling basics out of the way, it goes straight into topology. Working through projects like a character, and a sci-fi blaster, the book will encounter and work through complex topology problems, and present solutions to the same. These examples focus on deforming character models, non-deforming hard surface models, and optimizing these models by reducing the triangle count.</p><p>By the end of this book, you will be able to identify the general flow of a shapes topology, identify and solve issues in your topology, and come out with a model ready for UV unwrapping, materials, and rigging.</p><h4>What you will learn</h4><ul><li>Navigation of Blender and its UI</li><li>Basic modeling techniques required to understand the examples</li><li>How to Identify the general flow of a models topology, and what might cause issues</li><li>The topology of a character, and the joints that they make up</li><li>The topology of hard surface models</li><li>How to optimize models for a reduced triangle count</li></ul><h4>Who This Book Is For</h4><p>This book is for character modelers, sculptors, poly modelers, and hard surface modelers. Whether it is an introduction to modeling, or optimizing high poly or sculpted models, or just a deeper dive into the subject of topology, this book will walk you through the topology workflow from start to end.</p><h4>Table of Contents</h4><ol><li>Navigation, Modelling Basics, and Hotkeys</li><li>The Fundamentals of Topology</li><li>Topology and How it Deforms</li><li>UV Unwrapping and UV Editing</li><li>Topology On a Deforming Character</li><li>Application of Topology on Quad-based Meshes</li><li>Topology on Non Quad-based models and Shading artefacts</li><li>Optimising Geometry for a Reduced Triangle Count</li></ol>(*_*)9781803233420_<p>A comprehensive introduction to 3D modeling, from the fundamental ideas of topology to in-depth examples that will help you take your projects to the next level Key Features Overcome complex topology problems while working through projects Learn to topologize quad-based and non-quad-based meshes with step-by-step examples Optimize your models by reducing the triangle count to improve performance Book Description This book is an introduction to modeling and an in-depth look at topology in Blender, written by a Blender topology specialist with years of experience with the software. As you progress through its chapters, youll conquer the basics of quad-based topology using triangles and Ngons, and learn best practices and things to avoid while modeling and retopologizing. The pages are full of illustrations and examples with in-depth explanations that showcase each step in an easy-to-follow format. Squeaky Clean Topology in Blender starts by introducing you to the user interface and navigation. It then goes through an overview of the modeling techniques and hotkeys that will be necessary to understand the examples. With the modeling basics out of the way, the next stop on our journey is topology. Working through projects like a character and a sci-fi blaster, the book will illustrate and work through complex topology problems, and present solutions to those problems. These examples focus on deforming character models, non-deforming hard surface models, and optimizing these models by reducing the triangle count. By the end of this book, you will be able to identify the general flow of a shapes topology, identify and solve issues in your topology, and come out with a model ready for UV unwrapping, materials, and rigging. What you will learn Identify the general flow of a models topology, and what might cause issues Understand the topology of a character, and the joints that they make up Handle non-quad based topology Lay out your meshes for UV seams Explore and use hotkeys to get things done faster Optimize models for a reduced triangle count Who this book is for This book is for character modelers, sculptors, poly modelers, and hard surface modelers. Whether youre looking for an introduction to modeling, optimizing high poly or sculpted models, or just a deeper dive into the subject of topology, this book will walk you through the topology workflow from beginning to end.</p>...9781803233420_Packt Publishinglibro_electonico_7f35b71d-5c65-33e4-b27d-551169c24b8a_9781803233420;9781803233420_9781803233420Michael SteppigInglésMéxicohttps://getbook.kobo.com/koboid-prod-public/packt-epub-34fd4a49-8b3d-4493-8fd0-c9d9c274b057.epub2022-12-29T00:00:00+00:00Packt Publishing