product
2717579Video Game Worldshttps://www.gandhi.com.mx/video-game-worlds-9781315416038/phttps://gandhi.vtexassets.com/arquivos/ids/2191220/1c087b52-b072-4e2e-9f98-21c15a573b65.jpg?v=63838363465317000010871087MXNTaylor & FrancisInStock/Ebooks/<p>As massively multiplayer online (MMO) games grow in scope and popularity, what are the characteristics of their emerging gaming culture? How is this culture shaped by the decisions made by game designers and the collective interpretations of a games player base? In this book, Timothy Rowlands brings a diverse mix of ethnographic, semiotic, and analytical approaches to the virtual world of EverQuest. Through first-hand player experiences and interviews of other gamers, Rowlands analyzes a gaming environment that, as time goes on, looks less like leisure and more like a workspace. This groundbreaking fusion of sociology and the world of MMOs is a must read for scholars and gamers alike.</p>...2654071Video Game Worlds10871087https://www.gandhi.com.mx/video-game-worlds-9781315416038/phttps://gandhi.vtexassets.com/arquivos/ids/2191220/1c087b52-b072-4e2e-9f98-21c15a573b65.jpg?v=638383634653170000InStockMXN99999DIEbook20169781315416038_W3siaWQiOiIwMjVlNjAyOS0wYWE3LTQ2NmItODE5YS1mYjZhMTUzZmFhZTkiLCJsaXN0UHJpY2UiOjk0MSwiZGlzY291bnQiOjAsInNlbGxpbmdQcmljZSI6OTQxLCJpbmNsdWRlc1RheCI6dHJ1ZSwicHJpY2VUeXBlIjoiV2hvbGVzYWxlIiwiY3VycmVuY3kiOiJNWE4iLCJmcm9tIjoiMjAyNC0xMS0wOFQxMTowMDowMFoiLCJ0byI6IjIwMjQtMTEtMzBUMjM6NTk6NTlaIiwicmVnaW9uIjoiTVgiLCJpc1ByZW9yZGVyIjpmYWxzZX0seyJpZCI6IjkyNGMxZmU1LWQ0ZDAtNDI2YS04ZjNiLTdjMjU3MGVkOTdkNiIsImxpc3RQcmljZSI6OTk5LCJkaXNjb3VudCI6MCwic2VsbGluZ1ByaWNlIjo5OTksImluY2x1ZGVzVGF4Ijp0cnVlLCJwcmljZVR5cGUiOiJXaG9sZXNhbGUiLCJjdXJyZW5jeSI6Ik1YTiIsImZyb20iOiIyMDI0LTEyLTAxVDAwOjAwOjAwWiIsInJlZ2lvbiI6Ik1YIiwiaXNQcmVvcmRlciI6ZmFsc2V9XQ==9781315416038_<p>As massively multiplayer online (MMO) games grow in scope and popularity, what are the characteristics of their emerging gaming culture? How is this culture shaped by the decisions made by game designers and the collective interpretations of a games player base? In this book, Timothy Rowlands brings a diverse mix of ethnographic, semiotic, and analytical approaches to the virtual world of EverQuest. Through first-hand player experiences and interviews of other gamers, Rowlands analyzes a gaming environment that, as time goes on, looks less like leisure and more like a workspace. This groundbreaking fusion of sociology and the world of MMOs is a must read for scholars and gamers alike.</p>9781315416038_Taylor and Francislibro_electonico_3d02d2a9-139c-39e4-b53d-878ca8b2b0cf_9781315416038;9781315416038_9781315416038Timothy RowlandsInglésMéxicohttps://getbook.kobo.com/koboid-prod-public/taylorandfrancis-epub-97965897-a868-48f4-8b83-83205ef17b06.epub2016-06-16T00:00:00+00:00Taylor and Francis